Oculus VR recently launched the second development kit for its ultra-popular Oculus Rift virtual reality headset. This iteration of the development kit brings along a host of improvements for the virtual reality headset. Along with a built-in device for eliminating latency, positional tracking technology and more integrations with software engines, one of the most standout features of the Oculus Rift DK2 is its display. The display in the new iteration of the development kit has been upgraded to an OLED display that provides a 960 x 1080 resolution for each eye when using the headset. Upon further inspection by the site iFixit, it has been found the the Oculus Rift DK2 actually uses a Samsung Galaxy Note 3 for its display.
During the inspect, it was found that the 5.7-inch display of the Galaxy Note 3 still retained its touch-screen input abilities and is in fact the display powering the whole show. On their site for the DK2, Oculus is saying that the display has a refresh rate of 75 Hz. If this is to be the case, it means that Oculus is overclocking the power of the display, as the Galaxy Note 3 has a 60 Hz refresh rate.
While this bit of news may sound kind of bonkers at first, it actually makes quite a bit of sense when you think about it. Samsung has been manufacturing some of the best screens on the market for many, many years now. Samsung is still leading the push for OLED and AMOLED technologies, so it only makes sense that Oculus would adopt their screen technology for the Rift DK2. With the discovery that Oculus is using Samsung displays for the DK2, it raises even more interest to the fact that reports have been showing up and claiming that Samsung and Oculus have entered into a partnership. From what we have seen so far from these claims, the partnership will allow Oculus to have early access to the latest OLED screens from Samsung as they are created, while Samsung will have get early access to the mobile development kits created by Oculus.
Leaks and rumors floating around on the Web suggest that Samsung is in the process of making a virtual reality headset of their very own. With a concept similar to that of Google Cardboard, Samsung’s VR headset is expected to be announced at some point this year, possibly at IFA in Berlin. With these reports coming out, it only strengthens the idea that virtual reality is becoming a very real thing. Like it or not, it looks like companies will be experimenting and pushing VR for years to come. Whether or not the technology will really take off and become popular among average consumers is yet to be seen, but it is very apparent that numerous companies are interested in adopting the technology while it is still hot. Between the Oculus Rift, Google Cardboard and Samsung’s unannounced headset, virtual reality is already in a very exciting place, and it should see even more growth in the years to follow.